A Conversation with In2Games’ Harry Holmwood About the Forthcoming PS2 Motion Controller
In2Games of
At the moment, the company is creating “a whole bunch” of motion sensing controllers for the PS2, says Harry Holmwood, In2Games director. “The first four of these will launch this November in the
Holmwood’s dossier reads like a well-heeled traveler’s in the British console gaming industry. A computer science graduate of the
In 1994, Sony enlisted him to help introduce the Playstation in
In2Games’ PS2 controller tech is based on RF and accelerometers. The controllers—including proposed models for racing, pool, tennis, bowling and golf–will be packaged with a new suite of console titles to be marketed under In2Games’ RealPlay label.
The company’s mainstay product is a cross-platform, true 3D, motion sensing controller introduced late last year. Using three-axis accelerometers, the Freedom controller features a floor- or monitor-mounted base unit equipped with four ultrasonic receivers.
“Our hand controllers emit ultrasonic pulses and we measure the time of flight to each of the four receivers, to work out the 3D X, Y, Z position,” says Holmwood. “It sounds simple in theory, but making it work accurately—at very lost cost—has been extremely challenging.”
Initially based on “a generic hand unit,” he says they plan to create and market Freedom-based sports games accessories in the long term. “Our tennis demo allows you to add topspin, slice etc. But this only scratches the surface of what the Freedom system can do.”
Freedom combines true, absolute X, Y, Z position in 3D space with tilt/accelerometer data that provides the controller’s orientation and acceleration. “This allows us to create gaming experiences of real depth and subtlety, such as full control over a tennis, golf or baseball game.”
Also in the works? Though he declined to give details, Holmwood hinted at future “’spatial’ gaming experiences nobody has seen before.”











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